Nimbo Kubernetes · CPU instances

Kubernetes with GPUs that are actually there.

Managed Kubernetes and Slurm with CPU and GPU node pools in the same cluster. Your data pipelines, APIs and training jobs sit next to each other, on one network and one bill.

What you get

A conformant cluster, tuned for AI

Managed control plane

Upstream, CNCF-conformant Kubernetes with high-availability control plane, automatic patching and version upgrades on your schedule.

CPU and GPU node pools

Mix CPU pools with H200, B200, B300 or AMD Instinct pools. Autoscaling per pool, with scale-to-zero for GPU pools.

GPU-aware scheduling

NVIDIA GPU Operator and AMD GPU Operator pre-installed; gang scheduling and team queues with Kueue.

Managed Slurm

Slurm for teams that prefer sbatch, on the same nodes and storage as Kubernetes, so capacity moves between them.

Storage and networking

Block, shared file and S3-compatible object storage; InfiniBand or RoCE for multi-node training pools.

Attach what you already run

EKS, GKE, AKS and OpenShift clusters appear next to Nimbo clusters in Fleet, with the same policies and chargeback.

CPU instances

CPU capacity for everything around the model

Data preparation, vector databases, API gateways and agents need CPUs, not GPUs. Run them next to your GPU pools with no egress between them.

FamilySizePer hourPer month (730 h)
General purpose4 vCPU · 16 GB$0.192$140
General purpose16 vCPU · 64 GB$0.768$561
Compute optimised32 vCPU · 64 GB$1.280$934
Memory optimised16 vCPU · 128 GB$1.024$748
Memory optimised64 vCPU · 512 GB$4.096$2990

Priced at $0.032 per vCPU-hour plus $0.004 per GB-hour of memory, on current-generation AMD EPYC and Intel Xeon hosts. Block storage and public IPs are billed separately.

Pricing

Pay for nodes, not for the control plane

Control plane

$0.10 per cluster-hour; your first cluster's control plane is free.

CPU nodes

CPU instance rates above, billed per second.

GPU nodes

Nimbo Compute GPU rates, on-demand or reserved.

Create your first cluster.

Spin up a cluster with a CPU pool and a GPU pool in the console, or have an architect size it with you.